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<h1><a href="androidpublisher_v3.html">Google Play Android Developer API</a> . <a href="androidpublisher_v3.purchases.html">purchases</a> . <a href="androidpublisher_v3.purchases.products.html">products</a></h1>
<h2>Instance Methods</h2>
<p class="toc_element">
  <code><a href="#acknowledge">acknowledge(packageName, productId, token, body=None, x__xgafv=None)</a></code></p>
<p class="firstline">Acknowledges a purchase of an inapp item.</p>
<p class="toc_element">
  <code><a href="#close">close()</a></code></p>
<p class="firstline">Close httplib2 connections.</p>
<p class="toc_element">
  <code><a href="#consume">consume(packageName, productId, token, x__xgafv=None)</a></code></p>
<p class="firstline">Consumes a purchase for an inapp item.</p>
<p class="toc_element">
  <code><a href="#get">get(packageName, productId, token, x__xgafv=None)</a></code></p>
<p class="firstline">Checks the purchase and consumption status of an inapp item.</p>
<h3>Method Details</h3>
<div class="method">
    <code class="details" id="acknowledge">acknowledge(packageName, productId, token, body=None, x__xgafv=None)</code>
  <pre>Acknowledges a purchase of an inapp item.

Args:
  packageName: string, The package name of the application the inapp product was sold in (for example, &#x27;com.some.thing&#x27;). (required)
  productId: string, The inapp product SKU (for example, &#x27;com.some.thing.inapp1&#x27;). (required)
  token: string, The token provided to the user&#x27;s device when the inapp product was purchased. (required)
  body: object, The request body.
    The object takes the form of:

{ # Request for the product.purchases.acknowledge API.
  &quot;developerPayload&quot;: &quot;A String&quot;, # Payload to attach to the purchase.
}

  x__xgafv: string, V1 error format.
    Allowed values
      1 - v1 error format
      2 - v2 error format
</pre>
</div>

<div class="method">
    <code class="details" id="close">close()</code>
  <pre>Close httplib2 connections.</pre>
</div>

<div class="method">
    <code class="details" id="consume">consume(packageName, productId, token, x__xgafv=None)</code>
  <pre>Consumes a purchase for an inapp item.

Args:
  packageName: string, The package name of the application the inapp product was sold in (for example, &#x27;com.some.thing&#x27;). (required)
  productId: string, The inapp product SKU (for example, &#x27;com.some.thing.inapp1&#x27;). (required)
  token: string, The token provided to the user&#x27;s device when the inapp product was purchased. (required)
  x__xgafv: string, V1 error format.
    Allowed values
      1 - v1 error format
      2 - v2 error format
</pre>
</div>

<div class="method">
    <code class="details" id="get">get(packageName, productId, token, x__xgafv=None)</code>
  <pre>Checks the purchase and consumption status of an inapp item.

Args:
  packageName: string, The package name of the application the inapp product was sold in (for example, &#x27;com.some.thing&#x27;). (required)
  productId: string, The inapp product SKU (for example, &#x27;com.some.thing.inapp1&#x27;). (required)
  token: string, The token provided to the user&#x27;s device when the inapp product was purchased. (required)
  x__xgafv: string, V1 error format.
    Allowed values
      1 - v1 error format
      2 - v2 error format

Returns:
  An object of the form:

    { # A ProductPurchase resource indicates the status of a user&#x27;s inapp product purchase.
  &quot;acknowledgementState&quot;: 42, # The acknowledgement state of the inapp product. Possible values are: 0. Yet to be acknowledged 1. Acknowledged
  &quot;consumptionState&quot;: 42, # The consumption state of the inapp product. Possible values are: 0. Yet to be consumed 1. Consumed
  &quot;developerPayload&quot;: &quot;A String&quot;, # A developer-specified string that contains supplemental information about an order.
  &quot;kind&quot;: &quot;A String&quot;, # This kind represents an inappPurchase object in the androidpublisher service.
  &quot;obfuscatedExternalAccountId&quot;: &quot;A String&quot;, # An obfuscated version of the id that is uniquely associated with the user&#x27;s account in your app. Only present if specified using https://developer.android.com/reference/com/android/billingclient/api/BillingFlowParams.Builder#setobfuscatedaccountid when the purchase was made.
  &quot;obfuscatedExternalProfileId&quot;: &quot;A String&quot;, # An obfuscated version of the id that is uniquely associated with the user&#x27;s profile in your app. Only present if specified using https://developer.android.com/reference/com/android/billingclient/api/BillingFlowParams.Builder#setobfuscatedprofileid when the purchase was made.
  &quot;orderId&quot;: &quot;A String&quot;, # The order id associated with the purchase of the inapp product.
  &quot;productId&quot;: &quot;A String&quot;, # The inapp product SKU. May not be present.
  &quot;purchaseState&quot;: 42, # The purchase state of the order. Possible values are: 0. Purchased 1. Canceled 2. Pending
  &quot;purchaseTimeMillis&quot;: &quot;A String&quot;, # The time the product was purchased, in milliseconds since the epoch (Jan 1, 1970).
  &quot;purchaseToken&quot;: &quot;A String&quot;, # The purchase token generated to identify this purchase. May not be present.
  &quot;purchaseType&quot;: 42, # The type of purchase of the inapp product. This field is only set if this purchase was not made using the standard in-app billing flow. Possible values are: 0. Test (i.e. purchased from a license testing account) 1. Promo (i.e. purchased using a promo code). Does not include Play Points purchases. 2. Rewarded (i.e. from watching a video ad instead of paying)
  &quot;quantity&quot;: 42, # The quantity associated with the purchase of the inapp product. If not present, the quantity is 1.
  &quot;refundableQuantity&quot;: 42, # The quantity eligible for refund, i.e. quantity that hasn&#x27;t been refunded. The value reflects quantity-based partial refunds and full refunds.
  &quot;regionCode&quot;: &quot;A String&quot;, # ISO 3166-1 alpha-2 billing region code of the user at the time the product was granted.
}</pre>
</div>

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